Online Heroes: War of Worldcraft
Friday, September 11th, 2009It has been a long time since I played a Hero System game. Champions is definitely my favorite role-playing game for a super heroes game. It is a point buy system that is very flexible for character creation. Powers can be customized with different advantages or limitations. While the system has expanded to allow for a number of different settings, super heroes has always been its strength.
So when I was given an opportunity to review the War of Worldcraft module for Hero System, I jumped at the chance. The module is definitely feels like a parody, poking fun at popular online rpgs and their players. I think the module works quite well as a one-shot, although I regret not having the opportunity to try it out before writing this review. I would definitely be interested in running it though, it looks like it would be a fun break between more serious games. The module does include advice for how to integrate into a longer campaign, it would be very easy to introduce the villain a few sessions before.
The super villain Download takes over a popular MMORPG and uses the players to hold its creating company hostage. His plan is to make an army of robots to take over the world. In the course of the adventure the heroes have to fight him at a crowded launch party, track him to his lair, get downloaded into robot bodies, and finally get uploaded into the online game itself. It looks like a wild ride, full of great role-playing opportunities.
One of the things I really like about this module is all the extra plot hooks. There is plenty of advice to gamemasters about events and NPCs to interact with. Each of the characters in the appendix has several plot seeds to add depth to their interaction with the players. There are enough ideas that one could easily expand to make this adventure a greater part of an existing campaign. I also like that it doesn’t assume the players will act in any particular way, and provides several methods for the heroes to resolve the adventure.
If you’ve never played Champions before, this module would be a great introduction. I highly recommend taking a break sometime from your regular game (online or table-top) and give this a try sometime. War of Worldcraft will provide a couple nights of good entertainment. After all, isn’t that what role-playing is all about?
Apathy Rating: 3/5.
Want to learn more about War of Worldcraft? Read on…
- Atomic Array: War of Worldcraft (Atomic Array 031)
- Game Cryer: Review by Chris Perrin
- allgeektout: What Makes War of Worldcraft Worth It
- Dungeon Brew: Dungeon Brew Review
- Apathy Blogs: Online Heroes
- Roleplaying Pro: War of Worldcraft – It’s Not What You Think
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